Year : 2010
Genre : Visual Novel/ Point and Click Adventure
Platforms: Browser, Android
Grace is concerned about her friend Natalie, whose behavior has changed since she started dating her current boyfriend. Grace wants to call Natalie and talk about her concerns, but knows that Natalie won’t listen to her unless she has sufficient information to support those concerns. Investigate Grace’s room to unearth memories and information in order to make that important call to Natalie. Only if you find sufficient information and make the proper choices will you have a successful conversation with your friend.
The game won first place in 2010 “Life.Love. Game Design Challenge”, sponsored by JenniferAnn.org. It is also the first game from the annual video game design challenge to be made available on a mobile platform.